+~VRS[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net +~VRestoring save file...+~V+~VAntiVirus the Hatamoto St:15 Dx:14 Co:18 In:9 Wi:8 Ch:6 Lawful S:0 Dlvl:1 $:0 HP: 15(15)  Pw:2(2) AC:4 Xp:1/0 T:3 You return to level 1 in The Dungeons of Doom.--More--+~V. Q-----------(B|..(B<] 1~V 1~V oThis door is locked. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:27 1~V1~V,&In what direction? [hykulnjb><] 1~V 1~V oThis door is locked. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:27 1~V 11~V31&In what direction? [hykulnjb><] 1~V ~cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--1~V*AntiVirus the Hatamoto St:15 Dx:14 Co:18 In:9 Wi:8 Ch:6 Lawful S:61 Dlvl:1 $:61 HP: Dlvl:1 $:61 HP:15(15) Dlvl:1 $:61 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:27 -----------(B|..(B<(B......|(B|.........|(B|.........|(B|(B|..........(B.........(B$(B.....|(B|.......(Bd(B.|(B+(B-(B------------(B|........(B@(B+(B------.----(B1~V= &In what direction? [hykulnjb><] 1~V1H1~VMxAs you kick the door, it crashes open! 15(15)  Pw:2(2) AC:4 Xp:1/0 T:28 .(Bd(B.(B.(B1~V2 15(15)  Pw:2(2) AC:4 Xp:1/0 T:29 .(B@(B#(B1~V=, Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 39 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn)(end) -1~VPq 15(15)  Pw:2(2) AC:4 Xp:1/0 T:29 .1~V0What do you want to wield? [- abcd or ?*] .1~VF-.1~V/{c - a +0 yumi (weapon in hands). 15(15)  Pw:2(2) AC:4 Xp:1/0 T:30 01~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:30 .(B@(B#(B11~Vg  15(15)  Pw:2(2) AC:4 Xp:1/0 T:31 #(B@(B#(B11~Vh- U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:32 31~VU 15(15)  Pw:2(2) AC:4 Xp:1/0 T:32 51~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:32 .(B#(B@(B#(B51~V@  15(15)  Pw:2(2) AC:4 Xp:1/0 T:33 #(B@(B#(B61~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 #(B@(B#(B#(B61~V( 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 d(B#(B@(B61~Vy U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 61~V U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 71~V<U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 71~V+U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 71~V!U 15(15)  Pw:2(2) AC:4 Xp:1/0 T:34 91~Vw 15(15)  Pw:2(2) AC:4 Xp:1/0 T:35 @(B#(B91~V( 15(15)  Pw:2(2) AC:4 Xp:1/0 T:36 .(B@(B#(B91~V|  15(15)  Pw:2(2) AC:4 Xp:1/0 T:37 #(B@(B#(B91~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:37 d(B.(B#(B@(B#(B91~Vhw 15(15)  Pw:2(2) AC:4 Xp:1/0 T:38 @(B#(B:1~VQp 15(15)  Pw:2(2) AC:4 Xp:1/0 T:39 d(B.(B@(B#(B:1~V1w 15(15)  Pw:2(2) AC:4 Xp:1/0 T:40 d(B.(B.(B@(B.(B;1~VvU 15(15)  Pw:2(2) AC:4 Xp:1/0 T:40 ;1~VR  15(15)  Pw:2(2) AC:4 Xp:1/0 T:40 .(B@(Bd(B.(B<1~V|t} 15(15)  Pw:2(2) AC:4 Xp:1/0 T:41 @(B.(B<1~VYH  15(15)  Pw:2(2) AC:4 Xp:1/0 T:42 .(B@(B#(B.(B.(Bd(B=1~V: 15(15)  Pw:2(2) AC:4 Xp:1/0 T:43 ((B.(B@(B#(B.(B=1~Vk 15(15)  Pw:2(2) AC:4 Xp:1/0 T:43 .(Bd(B#(B@(B#(B=1~VC  15(15)  Pw:2(2) AC:4 Xp:1/0 T:44 .(B#(B@(B#(B=1~VI 15(15)  Pw:2(2) AC:4 Xp:1/0 T:45 .(B.(B#(B@(B#(B>1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:46 .(B#(B@(B#(B>1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:47 .(B#(B@(B#(B>1~VO[  15(15)  Pw:2(2) AC:4 Xp:1/0 T:47 .(Bd@(B#(BC1~V? 15(15)  Pw:2(2) AC:4 Xp:1/0 T:48 .(B##(B@(B#(BD1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:49 .(B#(B@(B#(BD1~V]  15(15)  Pw:2(2) AC:4 Xp:1/0 T:49 ..|(B.(Bd@(B#(BD1~V? 15(15)  Pw:2(2) AC:4 Xp:1/0 T:50 ...(B.(B##(B@(B#(BE1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:51 -----(B..(B((B.|(B((B..(B.(B#(B@(B#(BE1~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:52 -----(B.....(B...(B.(Bd@(BF1~V- 15(15)  Pw:2(2) AC:4 Xp:1/0 T:52 ----(B....(B...(B|.(B#(Bd@(B-(BF1~V1 15(15)  Pw:2(2) AC:4 Xp:1/0 T:53 --(B|.(B|(B#(B.(B@(BG1~Vz 15(15)  Pw:2(2) AC:4 Xp:1/0 T:54 d(B..(B@(B.(BH1~V|G Pick an object.J1~VJ1~VJ1~V72 J1~VV K1~V)dK1~V L1~VcR1~V R1~V ( a useful item (pick-axe, key, lamp...) (expensive camera) 15(15)  Pw:2(2) AC:4 Xp:1/0 T:54 U1~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:55 .(Bd(B.(B@(BU1~VJ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:55 .(Bd(B.(B.(B@(BV1~V} 15(15)  Pw:2(2) AC:4 Xp:1/0 T:56 @(B.(BW1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:57 .(Bd(B.(B@(BW1~V@M W1~VM You displaced Hachi. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:57 @(B.(Bd(B.(BX1~VJw 15(15)  Pw:2(2) AC:4 Xp:1/0 T:58 .(B@(BX1~V{ X1~V | 3You displaced Hachi.d@(BX1~V You see here an expensive camera. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:59 .(Bd(BZ1~Vֿ Z1~V0f - an expensive camera. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:60 .(Bd(B.(Bg1~V?~ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:61 .(B@(Bd(B.(Bg1~V2( 15(15)  Pw:2(2) AC:4 Xp:1/0 T:61 d(B.(B@(B..(Bg1~Vkq 15(15)  Pw:2(2) AC:4 Xp:1/0 T:62 .(B@(Bg1~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:63 .(Bd(B.(B@(Bg1~V0 15(15)  Pw:2(2) AC:4 Xp:1/0 T:64 ((B.(B.(B@d(Bh1~Vh1~VYou displaced Hachi. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:65 .(B@(Bd(Bh1~V 4@(B.(Bh1~VM You see here a leash. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:65 d(B.(B.(Bj1~VW j1~VWfg - a leash. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:66 l1~V\ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:67 .(Bd(B@(Bm1~VB 15(15)  Pw:2(2) AC:4 Xp:1/0 T:68 .(B.(Bd(B@(Bm1~V9 15(15)  Pw:2(2) AC:4 Xp:1/0 T:68 .(B.(Bd(B@(Bm1~VF Pick an object.o1~V p1~V;Qs1~Vs1~Vd a dog or other canine (tame little dog called Hachi) 15(15)  Pw:2(2) AC:4 Xp:1/0 T:68 u1~V7[ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:68 v1~V0} 15(15)  Pw:2(2) AC:4 Xp:1/0 T:69 @(B.(Bv1~Vv1~V4You displaced Hachi.d@(Bv1~V"You see here a chest. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:70 .(Bd(B.(B{1~VH{1~VI# {1~V$ loot}1~V}1~V0There is a chest here, loot it? [ynq] (q) ~1~Vd y~1~V$ewHmmm, it seems to be locked. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:70 1~VϚ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:71 @(B((Bd(B.(B1~V&In what direction? [hykulnjb><] 1~Vw1~V)xTHUD!1~VAxNYou break open the lock!d(B.(B1~Vtx} 15(15)  Pw:2(2) AC:4 Xp:1/0 T:71 Hachi picks up 10 gold pieces.1~V/+.(B@(B1~VdpYou see here a chest. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:72 1~V^1~V^# 1~Vloot1~V1~VͰ0There is a chest here, loot it? [ynq] (q) 1~V y1~V-You carefully open the chest...--More--1~Va Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) 1~VL+----(B Take out what?  Potions(B a - a muddy potion(end) 1~V+1~VdD1~Vnh - a muddy potion. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:73 1~Vy 15(15)  Pw:2(2) AC:4 Xp:1/0 T:73 @(B((B1~Vds 15(15)  Pw:2(2) AC:4 Xp:1/0 T:74 @(B.(B1~V| s 15(15)  Pw:2(2) AC:4 Xp:1/0 T:75 @(B.(B1~VJ @(B.(B1~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:75 Hachi drops 10 gold pieces. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:76 1~V,@(B.(B1~V/ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:76 Hachi picks up 10 gold pieces. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:77 d(B$(B1~VȌ,@(B.(B1~V  15(15)  Pw:2(2) AC:4 Xp:1/0 T:77 Hachi drops 10 gold pieces. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:78 d(B$(B1~Vj\ 15(15)  Pw:2(2) AC:4 Xp:1/0 T:78 @(B.(B.(Bd(B1~V 15(15)  Pw:2(2) AC:4 Xp:1/0 T:79 @(B.(B:(B1~V4  15(15)  Pw:2(2) AC:4 Xp:1/0 T:80 @(B.(B:(B.(B1~V8You begin bashing monsters with your yumi.1~V`You hit the newt. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:80 --More--1~V XHachi picks up 10 gold pieces.d(B.(B1~V 1~V 0What do you want to wield? [- abcd or ?*] 1~V 1~V |a - a +0 katana (weapon in hand). 15(15)  Pw:2(2) AC:4 Xp:1/0 T:81 1~V 1~V!QYou just miss the newt..(Bd(B1~Vu! 15(15)  Pw:2(2) AC:4 Xp:1/0 T:81 Your splint mail blocks the newt's attack. 15(15)  Pw:2(2) AC:4 Xp:1/0 T:82 d(B.(B1~V&t1~V}You kill the newt!5  15(15)  Pw:2(2) AC:4 Xp:1/1 T:83 .(B1~Ve  15(15)  Pw:2(2) AC:4 Xp:1/1 T:83 .(B.(B@(B$(Bd(B1~Vc Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 39 +0 ya (in quiver) Armor(B e - an uncursed rustproof +0 splint mail (being worn) Potions(B h - a muddy potion Tools(B f - an expensive camera g - a leash(end) 1~V<----------------(B|..............|(B|..............|(B|.............(B((B|(B######(B....(B@(B....(B$(B.(Bd(B...|(B-(B+(B-.------------(B 15(15)  Pw:2(2) AC:4 Xp:1/1 T:83 1~Vxi r 15(15)  Pw:2(2) AC:4 Xp:1/1 T:84 .(B@(B1~V1  15(15)  Pw:2(2) AC:4 Xp:1/1 T:85 d(B.(B@(B.(B1~V.(B@(B1~V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:85 Hachi drops 10 gold pieces. 15(15)  Pw:2(2) AC:4 Xp:1/1 T:86 d(B.(B$(B1~V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:87 d(B.(B.(B@(B1~Ve.(B@(B1~V fYou see here a gold piece. 15(15)  Pw:2(2) AC:4 Xp:1/1 T:87 .(B.(Bd(B1~Vx 1~V!y {1 gold piece.6 2 15(15)  Pw:2(2) AC:4 Xp:1/1 T:88 1~V2  15(15)  Pw:2(2) AC:4 Xp:1/1 T:89 .(Bd(B.(B@(B1~V4ZU 15(15)  Pw:2(2) AC:4 Xp:1/1 T:89 1~VĀ 15(15)  Pw:2(2) AC:4 Xp:1/1 T:90 d(B$(B.(B.(B@(B1~V +@(B.(B1~V You see here 10 gold pieces. 15(15)  Pw:2(2) AC:4 Xp:1/1 T:90 d(B.(B1~V[1~Vq[}10 gold pieces.7 7 15(15)  Pw:2(2) AC:4 Xp:1/1 T:91 1~VǬ 1~V Pick an object.1~V 1~VXK1~V1~V:1~Vw1~V 1~VA#1~Vv1~V. a doorway or the floor of a room or ice (floor of a room) 15(15)  Pw:2(2) AC:4 Xp:1/1 T:91 1~Vy  15(15)  Pw:2(2) AC:4 Xp:1/1 T:92 d(B.(B.(B@(B.(B1~V5@ 15(15)  Pw:2(2) AC:4 Xp:1/1 T:93 .(Bd(B@(B.(B1~V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:93 .(Bd(B@(B..(B1~Vs 15(15)  Pw:2(2) AC:4 Xp:1/1 T:94 @(B.(B1~VK  15(15)  Pw:2(2) AC:4 Xp:1/1 T:95 .(B@(B.(Bd(B1~VM  15(15)  Pw:2(2) AC:4 Xp:1/1 T:96 @(B.(B.(Bd(B.(B1~V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:97 @(B.(Bd(B.(B1~V5 15(15)  Pw:2(2) AC:4 Xp:1/1 T:97 @(B.(Bd(B.(B.(B1~VS z 15(15)  Pw:2(2) AC:4 Xp:1/1 T:98 .(B@(B1~VW 15(15)  Pw:2(2) AC:4 Xp:1/1 T:99 d(B.(B.(B@(B#(B1~V[ 15(15)  Pw:2(2) AC:4 Xp:1/1 T:100 .(B.(B@(B##(B1~V_T  15(15)  Pw:2(2) AC:4 Xp:1/1 T:101 #(B@(B1~V[ V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:101 1~VoV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:101 1~VBV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:101 1~VL V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:101 1~VV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:102 1~VFV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:102 1~V;mV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:102 1~VvV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:102 1~V2V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:102 1~Vo V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:103 1~V: V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:103 1~V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:104 #(B@(B#(B#(B1~V~w 15(15)  Pw:2(2) AC:4 Xp:1/1 T:105 #(B@(B1~V V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:105 1~VEFV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:105 1~VV 15(15)  Pw:2(2) AC:4 Xp:1/1 T:105 1~Vu 15(15)  Pw:2(2) AC:4 Xp:1/1 T:105 #(B@(B##(B.(B.(B.|(B|(B1~Vq 15(15)  Pw:2(2) AC:4 Xp:1/1 T:106 #(B@(B1~Vs V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:106 1~V6V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:106 1~V^ 15(15)  Pw:2(2) AC:4 Xp:1/1 T:107 #(B@(B#(B.(B.(B--(B1~VgK 15(15)  Pw:2(2) AC:4 Xp:1/1 T:108 #(B@(B..(B..(B--(B1~V1. V 15(15)  Pw:2(2) AC:4 Xp:1/1 T:108 1~VD Pick an object.1~Vm1~V1~V1~V