Nirol, lawful male devilish Twelph --------- |..<....| |...d.... |...@)..| |.......| |.....?.| |.....--- ----.-- [Nirol the Twohtar] St8 Dx11 Co5 In9 Wi8 Ch6 TweDevMalLaw S8573 Dlvl:6 $67 HP-4(74) Pw85(88) AC3 Xp8/1476 Wt181/1100 T4084 Fea Hal Latest messages Oh wow! Everything looks so cosmic! Call a clear potion: You don't have anything to zap. You fail to cast the spell correctly. The flying bone fish reads an unlabeled scroll! Your cloak crumbles and turns to dust! The Angra Mainyu drinks a greased potion of sleeping! The Asylum Escapee's body takes on a normal transparency. Unknown command ' '. You miss the invisible amulet of bad luck. The invisible purple fungus wields a stout spear! The invisible indigo spore swings her flimsy dart. The invisible Baalzebub hits you! [-17 -> 30] The invisible four of diamonds wields a shuriken! The invisible secretary in charge fires 3 darts! You dodge the 1st shuriken. You dodge the 2nd ballista. You are hit by the 3rd sling! You die... Your inventory Amulets E - a heavily cursed amulet of restful sleep (being worn) {1} Armor j - a cursed -1 helm of opposite alignment (being worn) {20} m - a cursed -5 enchanted (of sleep resistance) chain mail (being worn) {120} N - an uncursed +0 pair of gauntlets of panic (being worn) {4} U - an uncursed +0 pair of plasteel boots (being worn) {2} Rings M - an uncursed ring of see invisible (on right foreclaw) {1} P - an uncursed +0 ring of protection (on left foreclaw) {1} Tools q - the uncursed +0 pick-axe named Marianne's Measurer (weapon in foreclaw) {32} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 26 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: curse resistance You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 187 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 63% Musable item generation frequency was reduced by 14% Ring drop chance was reduced to 96% Wand drop chance was reduced to 90% Monster death drops spawned with only 92% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 43) Number of artifacts generated was 3 Number of fake artifacts generated was 2 Monster spawn increase started at turn 72640 Monster spawn increase reached its maximum at turn 97148 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 831040 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: master quylthulg (freq bonus 4) The monster species that spawned more often: Kop Katcher (freq bonus 4) The monster species that spawned more often: grid bug (freq bonus 8) The monster species that spawned more often: giant awgwa (freq bonus 3) The monster species that spawned more often: time hound (freq bonus 4) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 3) The monster species that spawned more often: gremlin (freq bonus 8) The monster species that spawned more often: drone stalk (freq bonus 8) The monster species that spawned more often: high voltage vortex (freq bonus 5) The monster species that spawned more often: fuguh sephirah (freq bonus 4) The monster species that spawned more often: Marianne (freq bonus 4) The monster species that spawned more often: porter genetic engineer (freq bonus 3) The monster species that spawned more often: shadow serpent (freq bonus 6) The monster species that spawned more often: nightly colony (freq bonus 3) The monster species that spawned more often: insurmountable spore (freq bonus 8) The monster species that spawned more often: litch demon (freq bonus 20) The monster species that spawned more often: worm that walks (freq bonus 6) The monster species that spawned more often: cavewoman (freq bonus 16) The monster species that spawned more often: gnohar sephirah (freq bonus 3) The monster species that spawned more often: snuffed corpse-candle (freq bonus 4) The monster species that never randomly spawned: swamp fern The monster species that never randomly spawned: immobile patch The monster species that never randomly spawned: hardload turret The monster species that never randomly spawned: anthrazite warp fungus The monster species that never randomly spawned: tumblrer The monster species that never randomly spawned: wand trove The monster species that never randomly spawned: winged black unicorn The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: petty vampire The monster species that never randomly spawned: wand mimic The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: leather saddle (saddle) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 45) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 7) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 31) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 9) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 66) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 10) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: colossus blade ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: cocloak (withered cloak) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 6) Next attribute increase check would have come at turn 4201 Strength training was 35 Dexterity training was 14 Wisdom training was 7 Constitution training was 47 You were fire resistant You were sleep resistant You were poison resistant You were level-drain resistant You were hallucinating (20) You were stricken with fear (0) You were punished You were prevented from having curse resistance (0) You were prevented from having double attacks (0) You fell asleep You saw invisible You had automatic searching You had infravision You had 741 points of nutrition remaining You were stealthy You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Peyman, VMS and Rothchild Your deity was Goldblight of the Flame You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 66% 75% b - sleep 2 enchant 76% 89% c - freeze sphere 1 matter 66% 93% d - force bolt 1 attack 66% 96% Techniques known in the end Name Level Status missile flurry 8X Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Amulets amulet of restful sleep (notched) Weapons * dark elven dagger (black runed dagger) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven short sword (black runed short sword) shuriken (throwing star) droven crossbow (spider-legged crossbow) elven arrow (runed arrow) orcish spear (crude spear) black halberd (black polearm) Armor cloak of displacement (asbestos cloak) leather gloves (boxing gloves) helmet (formula one helmet) low boots (walking shoes) leather peep-toes (asian footwear) plasteel boots (white boots) helm of opposite alignment (weeping helmet) gauntlets of panic (riding gloves) Scrolls scroll of healing (NESRECA HROSCEV) scroll of mana (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of phase door (SEED SHOTED AS GUN 25 TIME) scroll of standard id (LEP GEX VEN ZEA) scroll of cure (MANUALIRK GLEKNOW MIZK) scroll of charging (SLASHEM EXTENDED WANTS YOU DEAD) scroll of teleportation (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of enchant weapon (ETAOIN SHRDLU) scroll of food detection (EFFAITH ANDWYOL STATWS) scroll of identify (YASDORIAN TEAMSPLAT ELITE SPYING ACADEMY) scroll of punishment (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) Spellbooks spellbook of healing (inert) spellbook of sleep (fine-printed) spellbook of freeze sphere (japanese) spellbook of force bolt (fearsome) Potions potion of paralysis (vapor) potion of sickness (baby's breath) potion of sleeping (murky) potion of levitation (spiritual) Rings ring of see invisible (amethyst) ring of protection (double) Wands wand of magic missile (acoustic) wand of time (radioactive) wand of draining (mica) Tools mirror (looking glass) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 green mantises (1 created) 2 large fleas 0 giant fleas (1 created) an acid blob (2 created) 0 blue blobs (1 created) a chicken 3 jackals 2 pack jackals an evasive fox 0 pack foxes (1 created) an ae a gas spore 0 hidden gas spores (1 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 extremely ugly cats (1 created) 0 hobbit gentlemen (1 created) a hobbit merchant 0 dwarven children (1 created) a hobbit brigand thief 0 dwarf lords (1 created) 0 dwarven wizards (1 created) 0 manes (5 created) an imp 0 jellies (1 created) a green ooze a small kobold a large kobold 0 leprechauns (1 created) 5 petit mimics a mimic a petty mountain nymph a dweeeeeeauweauw a little pig 0 knapsack lambs (1 created) a culf 0 rothes (1 created) a furry rothe 2 sewer rats a visor sewer rat (2 created) an eevee a rock mole a ferret 0 millipedes (2 created) 0 cave spiders (4 created) 0 hole spiders (4 created) 0 healthy cave spiders (2 created) 0 land spiders (1 created) an arach 0 spiderlings (1 created) 0 centipedes (2 created) 0 metallic green centipedes (1 created) a green centipede 0 large spiders (3 created) 0 metallic red centipedes (1 created) 0 spiders (2 created) 0 domestic spiders (3 created) 0 ponies (1 created) 0 acid worms (1 created) 2 grid bugs 0 weregridbugs (1 created) 0 yellow lights (1 created) a housebat a vulture 0 baby mercurial dragons (3 created) 0 baby shimmering dragons (1 created) 0 baby white dragons (1 created) 0 baby orange dragons (1 created) 0 baby yellow dragons (2 created) 0 baby stone dragons (3 created) 0 baby psychic dragons (1 created) 0 baby rainbow dragons (1 created) 0 baby plain dragons (1 created) 0 baby domestic dragons (1 created) 0 pseudodragons (1 created) 0 young plain dragons (1 created) 0 enterprise spaceships (1 created) 0 garbage houseses (1 created) 2 lichens 2 stalking lichens a brown colony an orange spore 0 golden spores (1 created) 2 green molds (0 created) 0 nattos (1 created) 0 pale spores (1 created) a slow patch 4 sucker stalks (1 created) 0 sub-gnomes (1 created) 0 gnomes (5 created) 0 gnome stalkers (1 created) 0 gnome lords (2 created) 0 gnome watchers (1 created) 0 gnomish brigand thieves (1 created) 0 gnomish wizards (1 created) 0 ice monsters (1 created) 0 kestrels (1 created) 0 Keystone Kops (4 created) 0 Kop Sergeants (3 created) 0 Kop Lieutenants (3 created) 0 Inspector Kaptains (1 created) a mummy (2 created) 0 kobold mummies (1 created) 0 dwarf mummies (1 created) a red naga hatchling an ogre 2 small snakes a yellow snake a grid xorn 0 kobold zombies (2 created) a goblin zombie 0 gnome zombies (1 created) a human zombie a zombie (2 created) a human adventurer 0 human thieves (2 created) 0 vicars (1 created) 0 white friars (1 created) a drunkard a sailor a wide-eyed tourist a yakuza member 2 karate scrubs an agent of the black market a weregridbug (0 created) 0 peasants (1 created) 0 alien warriors (1 created) 0 drow (1 created) 0 shopkeepers (9 created) 0 soldiers (2 created) 4 watchmen 0 watch captains (2 created) 0 angry watch captains (1 created) a flying rogue 2 tortoises (6 created) a slithy tortoise 4 hata-hatas a rouge jellyfish a pike a hovering fish (2 created) 2 jellyfish (4 created) a winged eel a piranha a bloodthirsty piranha a giant eel 0 eel-lizards (1 created) 2 twens 0 geckos (1 created) a deminewt (3 created) a dungeon fern spore a glacier fern spore a shrieker mushroom patch a pile of copper coins 22 floor grues a dark grue 2 novice medium walls a novice dark wall a small turret a fire trove a shock trove 264 creatures born. 130 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 3 times You eaten meat 2 times You have communicated with the gods 10 times You never prayed to the gods You hit with a wielded weapon 100 times You killed 107 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (23 of 20) general combat [Unskilled] (max Expert) (20 of 20) devices [Unskilled] (max Expert) (7 of 20) searching [Basic] (max Master) (36 of 160) spirituality [Unskilled] (max Expert) (10 of 20) petkeeping [Basic] (max Expert) (36 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (92 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (149 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (1 of 20) divination spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (1 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Twelph... You died in The Dungeons of Doom on dungeon level 6 with 8567 points, and 67 pieces of gold, after 4084 moves. Killer: a shotgun shell You were level 8 with a maximum of 74 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 517118 bugsniper-Ele-Dop-Fem-Law died in The Quest on level 18 [max 19]. Killed by a monster (air elemental), while praying unsuccessfully. - [136] 2 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 3 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 13 13090 aximili-Gan-Lic-Fem-Cha died in The Dungeons of Doom on level 14. Killed by a monster (algolian suntiger). - [98] 14 12226 Nirol-Mus-Mis-Fem-Neu died in The Gnomish Mines on level 5 [max 7]. Killed by a monster (snow ant). - [125] *15 8567 Nirol-Twe-Dev-Mal-Law died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [74] 16 8301 Crawlhydra-Brd-Lyc-Mal-Law was poisoned in The Dungeons of Doom on level 7. Poisoned by a gray force fungus. 47 [98] 17 5566 bugsniper-Ele-Dop-Mal-Law turned to stone in The Dungeons of Doom on level 3 [max 4]. Petrified by an orc-captain. 73 [74]