$]piyY Player: ewfwwwwwwwwwwww Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-01-21.04:59:16.ttyrec Time: (1768971556) Wed Jan 21 04:59:16 2026 $]piThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. $]pi&WShall I pick a character's race, role, gender and alignment for you? [ynq] &]piy(]pi^NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--*]piy=KĿ$d@(*]pi [Ewfwwwwww the Elleth ] St17 Dx10 Co12 In7 Wi5 Ch6 ElpNorFemNeu Dlvl:1 $0 HP 22(22)  Pw 11(11)  AC6 Exp1 T1  It is written in the Book of Aerdrie Faenya:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Aerdrie Faenya seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Elleth, have been heralded from birth as the instrument of Aerdrie Faenya. You are destined to recover the Amulet for your d*]pieity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Aerdrie Faenya!--More--5]piح7]pitHello ewfwwwwwwwwwwww, welcome to SlashEMExtended! You are a neutral female nordish Elph.--More--8]pi V~You are playing 'Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Fri Jul 11 12:39:46 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--?]pi IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--A]pi Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--F]pi! F]piI:Attention, main weather broadcast coming in:F]piYK$The sky is cloudy.F]piK [Ewfwwwwww the Elleth ] St17 Dx10 Co12 In7 Wi5 Ch6 ElpNorFemNeu  22(22)  Pw 11(11)  AC6 Exp1 T1 --More--J]pi6Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--O]pi [Ewfwwwwww the Elleth  22(22)  Pw 11(11) O]piwt AĿ$d@(O]pit 0 [Ewfwwwwww the Elleth ] St17 Dx10 Co12 In7 Wi5 Ch6 ElpNorFemNeu Dlvl:1 $0 HP 22(22)  Pw 11(11)  AC6 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) Q]pin Weapons a - an uncursed +1 dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 51 uncursed +2 elven arrows (in quiver) {1} d - 33 uncursed +0 elven arrows {1} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} l - an uncursed greased scroll of heal other {0}(end) U]pi Do you want to see your attributes? [ynq] (n) V]pi6 nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: burnopathy. You could not have this property extrinsically: hallu party. You could not have this property intrinsically: quad attacks. You could not have the double effect of this property: diminished bleeding. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 12. Implant identification only worked 1 times out of 42. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 121. Monsters only dropped their musable items with 71% chance. Monsters only dropped their equipment with 94% chance. Wand drop chance was reduced to 89%. Amulet drop chance was reduced to 83%. ImplV]pi ant drop chance was reduced to 89%. Potion drop chance was reduced to 99%. Weapon drop chance was reduced to 77%. Food drop chance was reduced to 96%. Shop item generation was reduced to 96%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 94% chance. Mastering the following skill taught you the hidden power: quarterstaff. The following skill could not be trained at all: occult spells. The following skill was limited to basic proficiency: mace. The following skill was limited to skilled proficiency: spirituality. The following skill was limited to expert proficiency: flail. The following skill became untrainable if you tried to train it too early: matter spells (turn 18696). The following skill became untrainable after a while: attack spells (turn 42707). The following skill couldn't be trV]piэ ained before a certain turn number is reached: trident (turn 16475). Monster spawn rate multiplier was currently 97. --More--W]pi-Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'fallen angel'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 14. Monster spawn increase would have started at turn 92148. Monster spawn increase had reached its maximum at turn 671880. In this game, Eevee's evolution was venomeon. Maximum amount of combined random monster spawn freqs was 3307. Your limit for ascension was at turn 389934. The monster class that cannot be genocided was jelly. The monster species that was spawned more often: metal bride (freq bonus 6). The monster species that was spawned more often: golden wort (freq bonus 8). The monster species that was spawned more often: stray counterattacked postdate preset (freq bonus 6). The monster species that was spawned more W]pi.often: draughty tinner (freq bonus 4). The monster species that was spawned more often: sorrowful gouda (freq bonus 12). The monster species that was spawned more often: vip rumber (freq bonus 6). The monster species that was spawned more often: atypical deepstate member (freq bonus 12). The monster species that was spawned more often: fumblebee (freq bonus 6). The monster species that was spawned more often: hilted polearm (freq bonus 8). The monster species that was spawned more often: root golem (freq bonus 5). The monster species that was spawned more often: climatical commie (freq bonus 6). The monster species that was spawned more often: hurted sandra (freq bonus 12). The monster species that was spawned more often: baby mantidragon (freq bonus 4). The monster species that was spawned more often: wahine farm (freq bonus 16). The monster species that was spawned morW]piS.-e often: death maggot (freq bonus 28). The monster species that was spawned more often: lo lich (freq bonus 12). The monster species that was spawned more often: shrieking spirit (freq bonus 6). The monster species that was spawned more often: magicdrain piercer (freq bonus 3). The monster species that was spawned more often: checkered force patch (freq bonus 6). The monster species that was spawned more often: razor gill (freq bonus 12). The monster trait that was more common: monsters which petrify others on touch (freq bonus 2). The monster trait that was more common: monsters with extra painful attacks (freq bonus 6). The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 8). --More--W]pi6 The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2). The monster trait that was more common: monsters that are strong (freq bonus 6). The monster trait that was more common: monsters that have lash attacks (freq bonus 1). The monster trait that was more common: monsters that boast (freq bonus 3). The monster trait that was more common: monsters whose attacks push you back (freq bonus 6). The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2). The monster species that was never randomly spawned: psychic fungus. The monster species that was never randomly spawned: invisible stalk. The monster species that was never randomly spawned: kefir insusceptibility. The monster species that was never randomly spawned: compressible vaulter. The monster species that was never randomly spawned: emphasizing muddying persecute. The monster species that was never raW]pi;6 ndomly spawned: song book mimic. The monster species that was never randomly spawned: diluter toping undergraduate. The monster species that was never randomly spawned: quintillion ornamenting. The monster species that was never randomly spawned: illegitimation astrobiological. The monster species that was never randomly spawned: changing ray. The RNG hath decreed that this item was never generated: finger (Spellbooks). The RNG hath decreed that this item was generated more often: gushlush stone (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: fedora (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of flight (Armor, freq bonus 36). The RNG hath decreed that this item was generated more often: Claudia wooden sandals (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: acW]pi6 idshield (Spellbooks, freq bonus 18). The RNG hath decreed that this item was generated more often: implant of desire (Implants, freq bonus 17). The RNG hath decreed that this item was generated more often: conflict (Spellbooks, freq bonus 11). The RNG hath decreed that this item was generated more often: trembling (Wands, freq bonus 8). The RNG hath decreed that this item was generated more often: stinking cloud (Scrolls, freq bonus 30). The RNG hath decreed that this item was generated more often: superscrolling (Rings, freq bonus 13). The RNG hath decreed that this item was generated more often: worthless piece of orange glass (Gems, freq bonus 9). The RNG hath decreed that this item was generated more often: punishment (Wands, freq bonus 5). The RNG hath decreed that this item was generated more often: oilskin cloak (Armor, freq bonus 4). The RNG hath decreed that this item was generated more often: psybeam (Spellbooks, freq bonus 20). W]pi6 DThe RNG hath decreed that this item was generated more often: resist paralysis (Spellbooks, freq bonus 4). The RNG hath decreed that this item was generated more often: cloak of outright evilness (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: statue (Boulders/Statues, freq bonus 2). The RNG hath decreed that this item was generated more often: trap disarming (Spellbooks, freq bonus 9). The RNG hath decreed that this item was generated more often: white spell cloak (Armor, freq bonus 47). --More--X]piThe RNG hath decreed that this item was generated more often: grinder (Weapons, freq bonus 4). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 51). The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (Amulets). The RNG hath decreed that this item was always generated cursed: helm of telepathy (Armor). The RNG hath decreed that this item was always generated cursed: jared stone (Weapons). The RNG hath decreed that this item was always generated cursed: spray box (Weapons). The RNG hath decreed that this trap was always invisible: trashing trap. The RNG hath decreed that this trap was generated more often: claudia trap (freq bonus 1). Trap randomization happened for 1 in 544 traps. Traps were spawned invisible 1 times in 86. Traps were extra hard to find 2% of the time. Next attribute increase check would have come at turn 612. Strength training was 0X]pid. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were cold resistant. You were sleep resistant. You had not decided on your sexuality yet. You were prevented from having burnopathy (0). You saw invisible. You had automatic searching. You had infravision. You had 1500 points of nutrition remaining. You were displaced. You had the ability to disarm traps. Your luck was zero. You had spell retention for remembering 60 spells. You could not have safely prayed (235). You survived. --More--X]pi KĿ$d@(X]piє $ [Ewfwwwwww the Elleth ] St17 Dx10 Co12 In7 Wi5 Ch6 ElpNorFemNeu Dlvl:1 $0 HP 22(22)  Pw 11(11)  AC6 Exp1 T1 Do you want to see your discoveries? [ynq] (n) Y]pi n Discoveries  Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor cloak of displacement (residential cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (bayonet heels) * elven cloak (faded pall) Scrolls scroll of healing (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of mana (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) scroll of phase door (ZLORFIK) scroll of standard id (SLEXY POLEARM DANCERS 2020) scroll of cure (NHQDB ENTRY 2376) scroll of heal other (I SHIT ON YOUR STUPID ACCUSATION OF SEXISM)]pi 3;56H * scroll of extra healing (AND I KEEP ON FLOZING) * scroll of greater mana restoration (IGAFUN IRUM ICUNT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom)(end) Z]piĿ$d@([Ewfwwwwww the Elleth ] St17 Dx10 Co12 In7 Wi5 Ch6 ElpNorFemNeu Dlvl:1 $0 HP 22(22)  Pw 11(11)  AC6 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) []pin Vanquished creatures:  0 little dogs (1 created)  1 creature born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--[]piCDo you want to see your conduct? [ynq] (n) []piB' Fn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--[]piGoodbye ewfwwwwwwwwwwww the Elph... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 22 hit points when you quit.--More--\]pi  \]piɁ7 Since you quit, the score list will not be checked.