›}pi^WË Player: plbn Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-01-21.07:17:47.ttyrec Time: (1768979867) Wed Jan 21 07:17:47 2026 ›}pig_oBad syntax in OPTIONS in /dgldir/userdata/plbn/slex/plbn.slexrc: windowtype:curses. Hit return to continue: ž}pi‹Z  ž}piÕZ kBad syntax in OPTIONS in /dgldir/userdata/plbn/slex/plbn.slexrc: symset:curses. Hit return to continue: Ÿ}piO¾ Ÿ}pibÆThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Ÿ}pi)ÊRestoring save file...Ÿ}pip=Ÿ}pi¼>.[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw Dlvl:1 $0 HP 23(23)  Pw 7(7)  AC6 Exp1 T35 You return to level 1 in The Dungeons of Doom.--More--¤}piÛðŒ-------.-|.......|----.......||@.........|----........|...).<.|---------¤}pi7ñP[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw Dlvl:1 $0 HP 23(23)  Pw 7(7)  AC6 Exp1 T35 Hello plbn, the female slyer alien Bloodseeker, welcome back to SlashEMExtended![Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T35 --More--©}pi5èYou hanged up during your last session! As an anti-cheat measure, you're paralyzed for a few turns, and your act of hanging up is being tracked. Your dumplog file will show how many times you've hanged up. --Amy--More--ª}piIî ª}pi™Éo[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T35 Par Be careful! New moon tonight.[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T35 Par [Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T36 Par ª}piVÊ[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T37 You can move again.[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw  23(23)  Pw 7(7)  AC6 Exp1 T37 «}pi ½ # ¬}piô quit¬}piUP uit¬}pi± it¬}pi¨t­}pi‚$ZReally quit? WARNING: this will erase your game permanently! [yes/no]? ®}pií y¯}pi²e¯}pip8s¯}pi”æª[Plbn the Battlefield Newbie  23(23)  Pw 7(7) ¯}pifó|-------.-|.......|----.......||@.........|----........|...).<.|---------¯}piŒó5[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw Dlvl:1 $0 HP 23(23)  Pw 7(7)  AC6 Exp1 T37 Do you want your possessions identified? DYWYPI? [ynq] (n) °}piV- ¤n Weapons a - an uncursed +0 short sword (weapon in hand) {12} Armor b - an uncursed +2 pair of combat stilettos (being worn) {10} Scrolls d - an uncursed scroll of teleportation {0} e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of heal other {0} Wands c - an uncursed wand of fire (0:2) {0}(end) ±}piÞòDo you want to see your attributes? [ynq] (n) ²}pi`° nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: magic find. Scroll identification only worked 100 times out of 312. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 7. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 12. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 114. Monsters only dropped their musable items with 94% chance. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 98%. Wand drop chance was reduced to 91%. Amulet drop chance was reduced to 28%. Potion drop chance was reduced to 91%. Arm²}piÙ° or drop chance was reduced to 97%. Shop item generation was reduced to 95%. Concealing monsters were spawned underneath items 10% of the time only. Monster death drops spawned with only 97% chance. Mastering the following skill taught you the hidden power: enchantment spells. The following skill was trained at half the usual rate: body spells. The following skill couldn't be trained before a certain turn number is reached: flail (turn 27608). Monster spawn rate multiplier was currently 100. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'miss perfect'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5036 turns ago. Your areola diameter was 16. Monster spawn increase would have started at turn 55544. Monster spawn increase had reached its maximum at turn 654308. In this²}piû° ƒ game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2923. --More--³}piy7Your limit for ascension was at turn 2543376. The monster class that cannot be genocided was jabberwock. Today, the monster class that always gets generated invisible was nymph. The monster species that was spawned more often: hungry stalk (freq bonus 1). The monster species that was spawned more often: birdcage aplomb gamesome uppity (freq bonus 4). The monster species that was spawned more often: tutscher (freq bonus 2). The monster species that was spawned more often: steel cockatrice (freq bonus 4). The monster species that was spawned more often: hell bull (freq bonus 3). The monster species that was spawned more often: dominating passenger trouped (freq bonus 30). The monster species that was spawned more often: nagarew the oblivion beast (freq bonus 2). The monster species that was spawned more often: deceiving warp fungus (freq bonus 6). The monster species that was spawned more often: tech permamimic (freq bonus 9). [13;1³}pi 8HThe monster species that was spawned more often: sars finder (freq bonus 2). The monster species that was spawned more often: saving stippler (freq bonus 6). The monster species that was spawned more often: regular cat (freq bonus 1). The monster species that was spawned more often: human warrior (freq bonus 6). The monster species that was spawned more often: small bulletator j (freq bonus 12). The monster species that was spawned more often: defiled combat boot (freq bonus 4). The monster species that was spawned more often: gigror (freq bonus 4). The monster species that was spawned more often: gargantuan mimic (freq bonus 1). The monster species that was spawned more often: serpentine ivy (freq bonus 6). The monster species that was spawned more often: yellow resistor (freq bonus 2). The monster species that was spawned more often: treason incontrovertible (freq bonus 32). The monster trait that was more common: monsters whose a³}piI8ttacks paralyze you (freq bonus 4). The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 6). The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 1). The monster species that was never randomly spawned: i laugh myself equal dead. The monster species that was never randomly spawned: gelable mutualism moore. The monster species that was never randomly spawned: rouge fish. The monster species that was never randomly spawned: deployment reproof ancestor. The monster species that was never randomly spawned: evasive armed force. The monster species that was never randomly spawned: Rebel Ringfailure. The monster species that was never randomly spawned: Seraph of the Armor. The monster species that was never randomly spawned: superman bug. The monster species that was never randomly spawned: constitution quaint recapitulating. The monster species that was never r³}piq8¢andomly spawned: ghetto growth. The monster class that was always generated with extra speed: blob. The RNG hath decreed that this item was never generated: gain energy (Potions). The RNG hath decreed that this item was never generated: disconnected boots (Armor). The RNG hath decreed that this item was generated more often: swap position (Spellbooks, freq bonus 6). --More--´}piŽÌThe RNG hath decreed that this item was generated more often: cure numbness (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (Gems, freq bonus 37). The RNG hath decreed that this item was generated more often: hollow-point MG bullet (Weapons, freq bonus 8). The RNG hath decreed that this item was generated more often: right mouse button stone (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: mana (Wands, freq bonus 19). The RNG hath decreed that this item was generated more often: amulet of technicality (Amulets, freq bonus 21). The RNG hath decreed that this item was generated more often: warding (Scrolls, freq bonus 17). The RNG hath decreed that this item was generated more often: heavy scrap ball (Iron balls, freq bonus 5). The RNG hath decreed that this item was generated more often: heavy alloy ball (Iron balls, freq bonus 6). The RN´}piùÌG hath decreed that this item was generated more often: heavy shell ball (Iron balls, freq bonus 4). The RNG hath decreed that this item was generated more often: anti-disquiet cloak (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: screw stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: spinel (Gems, freq bonus 9). The RNG hath decreed that this item was generated more often: wonder plate (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: whispers from beyond (Spellbooks, freq bonus 14). The RNG hath decreed that this item was generated more often: no effect (Spellbooks, freq bonus 11). The RNG hath decreed that this item was generated more often: dwarvish roundshield (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: batleth (Weapons, freq bonus 5). The RNG hath decreed that this item was generated more ´}pi#Íoften: red spell heels (Armor, freq bonus 11). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 86). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 8). The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (Amulets). The RNG hath decreed that this item was always generated cursed: rhythmic star (Weapons). The RNG hath decreed that this item was always generated cursed: weather dragon scale shield (Armor). The RNG hath decreed that this item was always generated cursed: paper arrow (Weapons). The RNG hath decreed that this item was always generated cursed: carrcap stone (Gems). The RNG hath decreed that this item was always generated cursed: rock (Gems). The RNG hath decreed that this item was always generated cursed: magic control (Rings). The RNG hath decreed that this item was always generated cursed: blank paper (Scrol´}piJÍJls). The RNG hath decreed that this trap was always invisible: verena trap. The RNG hath decreed that this trap was generated more often: miscolor trap (freq bonus 2). Trap randomization happened for 1 in 293 traps. Traps were spawned invisible 1 times in 97. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 1090. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. --More--´}pi; 8Current weather was overcast. You had 1000 alla remaining. You were fire resistant. You were poison resistant. You were immune to sickness. You were resistant to fear. You were temporarily slower because you tried to hangup cheat (15). You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (2). You had not decided on your sexuality yet. You were warned. You had 1463 points of nutrition remaining. You had echolocation. Your luck was zero. You had spell retention for remembering 20 spells. You could not have safely prayed (532). You survived. --More--µ}piáR†-------.-|.......|----.......||@.........|----........|...).<.|---------µ}piWS)[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw Dlvl:1 $0 HP 23(23)  Pw 7(7)  AC6 Exp1 T37 Do you want to see your discoveries? [ynq] (n) ¶}pi5¨n Discoveries  Amulets amulet of change (vine) Armor combat stilettos (heeled boots) Scrolls scroll of teleportation (ROLL IS 5 AND BECOME STRONGER) scroll of healing (DEHARK A SONE BHELL) scroll of mana (BAMBITZEL AND LOEBIAM ARE INDRAENIAN WORDS) scroll of phase door (COUNTRY ON ALL FOUR COLUMNS) scroll of standard id (THE MINES END TROPHY IN K MEASURER DOES NOT WORK) scroll of cure (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of heal other (MORE IS MORE) * scroll of extra healing (SMIRITELNAYA RUBASHKA) * scroll of greater mana restoration (LINKIN PARK COMPOSED THE OFFICIAL NETHACK ANTHEM) Wands wand of fire (runed) Venoms * blinding venom (splash of venom) * tail s¶}piÁ¨æpikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom)(end) ·}piH÷[[Plbn the Battlefield Newbie ] St13 Dx10 Co18 In3 Wi8 Ch6 BloSlyFemLaw Dlvl:1 $0 HP 23(23)  Pw 7(7)  AC6 Exp1 T37 Do you want an account of creatures vanquished? [ynq] (n) º}pi«Ï“n Vanquished creatures:  0 mine kobolds (1 created) 0 helpless spiders (1 created) 0 rot worms (1 created) 0 unable gnomes (1 created) 0 vampires (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--»}pi½ŠËDo you want to see your conduct? [ynq] (n) ¼}pi{ Þn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You escaped past messages 3 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly).--More--¾}pi²¾}piiGoodbye plbn the Bloodseeker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 37 moves. You were level 1 with a maximum of 23 hit points when you quit.--More--À}piÌ>  À}pi/¹7 Since you quit, the score list will not be checked.