js  Player: somebodytolove Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-08-29.13:42:11.ttyrec Time: (1788010931) Sat Aug 29 13:42:11 2026 j\ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. j0 WShall I pick a character's race, role, gender and alignment for you? [ynq] jyj!NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--jh@@$j[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu Dlvl:1 $0 HP 16(16)  Pw 2(2)  AC-3 Exp1 T1  It is written in the Book of The Revenants:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Revenants seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mars Marine, have been heralded from birth as the instrument of The Revenants. You are destined to recover the Amulet for yjour deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Revenants!--More--jxjMtHello somebodytolove, welcome to SlashEMExtended! You are a neutral male mazewalking Doom Marine.--More--jYou are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--jf. IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--j(Z @@Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--jP  j} 9Attention, main weather broadcast coming in:j #The sky is cloudy.j ![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T1 You are lucky! Full moon tonight.j You might be trying to move with the number pad keys, which due to stupid default settings is currently deactivated. Press the 'y' key now if you want to turn on the number pad so you can actually move around! [yn] (n) j yNumber pad activated! You should add the following line to your configuration file: OPTIONS=number_pad:2 - that way, the number pad will be on by default, allowing you to play properly.--More--j  jJCount: 44j.Count: 442j. Count: 4422j [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T1 jO Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jN *+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) jpi+jNumber pad mode is OFF now.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T1 jCount: 62jwy Count: 622jWN jO Unknown command '^O'.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T1 j Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [fj5]alse]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)j. a - cmdassist [true]  b - color [true]  c - confirm [true]  d - classic_status [true]  e - cursesgraphics [false]  f - DECgraphics [false]  g - eatingboulders [true]  h - eatingconfirm [false]  i - eatingdoors [true]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - epyxmode [true]  m - extmenu [false]  n - gmmessage [true]  o - graffitihilite [true]  p - help [true]  q - hilite_pet [true]  r - hitpointbar [true]  s - IBMgraphics [true]  t - ignintr [false]  u - inertiaconfirm [false]  v - invweight [true]  w - knapsacklimit [false]  x - lit_corridor [true]  y - lootabc [false]  z - mail [true]  A - materialglyph [false]  B - memorizationknown [false]  C - statuscolors [true] (2 of 6)j a - menucolors [false]  b - menu_on_esc [true]  c - menu_glyphs [false]  d - missing_safety [true]  e - mon_polycontrol [false]  f - moreforced [true]  g - numpadmessage [false]  h - null [true]  i - paranoidquit [true]  j - perm_invent [true]  k - pickup_thrown [true]  l - pickup_cursed [false]  m - pokedex [true]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [false]  q - qwertz_layout [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showexp [false]  u - showrace [false]  v - showrealtime [false]  w - showscore [false]  x - showsym [true]  y - showdmg [true]  z - showweight [false]  A - showmc [false]  B - showmovement [false]  C - showlongstats [false] (3 of 6)jMe  a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [somebodytolove]  role [Doom Marine]  race [mazewalker]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname je % [(none)] (4 of 6)j  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burj den [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)jua a - sortloot [none]  b - suppress_alert [(none)]  c - tileset [(none)]  d - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (6 of 6)jbu dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burjuden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)jO a - showsanity [false]  b - showsymbiotehp [false]  c - silent [true]  d - simpledescs [false]  e - sortpack [true]  f - sound [true]  g - sparkle [true]  h - standout [false]  i - tabcursesconfirm [false]  j - tech_description [true]  k - time [true]  l - timed_autosave [true]  m - quick_autosave [false]  n - tombstone [true]  o - toptenwin [false]  p - travel [true]  q - use_inverse [false]  r - verbose [true]  s - wallglyph [true]   Compounds (selecting will prompt for new value):  name [somebodytolove]  role [Doom Marine]  race [mazewalker]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname j% [(none)] (4 of 6)jl  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$"])[%?+!=/(*`0_.]  i - pickup_burjl den [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around] (5 of 6)j{ +j Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) j+}+[?1l>[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu Dlvl:1 $0 HP 16(16)  Pw 2(2)  AC-3 Exp1 T1 @@$j̣jYou displaced Lieutenant Surge.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T2 @@j[[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T3 @<j.q[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T3 +@jlThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T3 j7[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T4 @jT3 ~@@jA9 C[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T4 Lieutenant Surge picks up 11 gold pieces {0}.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T5 @jc[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T5 <@@j0 There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T5 j6[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T6 @jh[[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T6 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T7 @@jn+ +[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T7 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T8 @j There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T8 j [[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T8 @j: [[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T9 #@j?I[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T9 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T10 ##@#jThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T10 jx j There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T10 jdP[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T10 @##jTS[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T11 @#j * H[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 @###j^There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 jjThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 jRjThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j5 j There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 jAjThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j&6[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 @j There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 jyF$There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j jThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j j There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 jz j{There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j5t$There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j`: j:There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T12 j 3[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T13 @jThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T13 j`jThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T13 jB $[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T13 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T14 @ jd\[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T14 @@ j=i2[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T15 @ j@ jqVYou displaced Lieutenant Surge.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T15 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T16 @@ jG[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T16 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T17 @@ jK ;[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T18 @@ jW[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T18 @@jii[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T19 @jc Q[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T19 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T20 @@@jV i[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T20 @Aj6^[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T21 @Bj)A[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T21 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T22 @@Bjן Bj EYou displaced Lieutenant Surge.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T22 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T23 @Bj%X[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T24 @Djuj [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T24 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T25 @Dj$ W[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T25 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T26 @Ej^[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T27 @Ej4m?[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T27 @Ej|There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T27 Ej EjT There is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T27 Fj FjeThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T27 Fj38[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T28 @Fj W[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T28 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T29 @GjPiUnknown command '^J'.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T29 Hj/d[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T29 @Hj* ?[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T30 @IjW [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T30 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T31 @IjBZ[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T31 ajfi[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T31 @aj] ^[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T32 @ajq$?[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T33 @bjThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T33 bj͚ bjThere is a wall in the way![Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T33 bjf&[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T33 [Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34 @bji@@bjsH[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34 Lieutenant Surge drops 11 gold pieces.$@bj7, bjF- Unknown command '^J'.[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34 cjZ[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34 cjQL[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34 cj[Somebodyt the Mars Marine ] St17 Dx14 Co17 In3 Wi5 Ch7 MarMazMalNeu  16(16)  Pw 2(2)  AC-3 Exp1 T34