Z»×j.Ñ Player: testplayer Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-10-20.19:04:58.ttyrec Time: (1792523098) Tue Oct 20 19:04:58 2026 Z»×jÝ>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Z»×jÁAWShall I pick a character's race, role, gender and alignment for you? [ynq] [»×jlsnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberni[»×jüs�nja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident (1 of 5)^»×j]æ +Choosing Race Pick the race of your Barbarian   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - artifinder  q - asgardian  r - asura  s - atlantean  t - aztpok  u - babylonian  v - bacteria  w - badstatter  x - bastard  y - batman  z - beacher  A - blait  B - bodymorpher  C - borg  D - bossrusher  E - bover  F - breton  G - buldozgar  H - burninator  I - carthage  J - celtic  K - centaur  L - cerberus  M - challenger  N - changeling (1 of ^»×jÒæ 7)a»×jø»ª O - chiquai  P - chiropteran  Q - clockwork automaton  R - cockatrice  S - colorator  T - cortex  U - cupid  V - curser  W - dark seducer  X - deathmold  Y - de-energiser  Z - deep elf  a - destabilizer  b - developer  c - devil  d - dictionary attack  e - dinosaur  f - dolgsman  g - doppelganger  h - dorian  i - dragon  j - droughter  k - drow  l - dryad  m - dufflepud  n - dunadan  o - duthol  p - dwarf  q - dynamo  r - egymid  s - elemental  t - elf  u - engchip  v - ent  w - erosator  x - etherealoid  y - evilvariant  z - expert  A - extravator  B - fairy  C - fawn  D - felid  E - feminizer  F - fenek (2 of 7)c»×jIò¨ G - fiend  H - fixer  I - frendian  J - fro  K - gastly  L - gavil  M - gelatinous cube  N - gerteut  O - giant  P - glorkum  Q - gnome  R - goauld  S - golden saint  T - golem  U - green slime  V - gremlin  W - greuro  X - grid bug  Y - grouper  Z - hallucinator  a - hand  b - hardmoder  c - haxor  d - HC alien  e - hemi-doppelganger  f - hemophage  g - herald  h - herbalist  i - heretic  j - hobbit  k - homicider  l - hound  m - hidden elf  n - human  o - hunkajunk  p - hybridragon  q - hypothermic  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - incorporealoid  x - indraenian (3 of 7)f»×j˜ ‰ y - inheritor  z - inka  A - insectoid  B - iraha  C - ironman  D - irritator  E - itaque  F - jabberwock  G - japura  H - java  I - jelly  J - khajiit  K - killfiller  L - klackon  M - knowledgable  N - kobold  O - kop  P - koronst  Q - kutar  R - leprechaun  S - levelscaler  T - levitator  U - lich  V - listener  W - lizardman  X - loli  Y - lycanthrope  Z - mactheist  a - magyar  b - maia  c - matrayser  d - matrixer  e - maymes  f - mazewalker  g - mazin  h - mesher  i - metal  j - mimic  k - minimalist  l - missingno  m - mongung  n - monkey  o - monster  p - moon elf (4 of 7)k»×j‘R£ q - mould  r - mummy  s - mushroom  t - myrkalfr  u - naga  v - nastinator  w - navi  x - neanderthal  y - nemesis  z - nibelung  A - nord  B - null  C - nymph  D - octopode  E - ogre  F - orc  G - outsider  H - peacemaker  I - pervert  J - phantom  K - piece  L - piercer  M - poisoner  N - polyinitor  O - problematic  P - quantum mechanic  Q - race that doesn't exist  R - race X  S - randomizer  T - redditor  U - redguard  V - releasier  W - reticulan  X - rodneyan  Y - rohirrim  Z - roommate  a - rougelike  b - rusmot  c - salamander  d - samedi  e - satre  f - scriptor  g - scurrier  h - sea elf (5 of 7)m»×jP À+Add hybrid races to your character? (these can change how the game plays; most of them will make the game harder and are generally meant for experienced players) [yn] (n) q»×j0 ryUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) t»×j¡: ”nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) z»×j$= inRandomized hybridization (but always add at least one hybrid race)? [yn] (n) ~»×jù EnAdd the aggravator hybrid race to your character? [yn] (n) €»×j*³CnAdd the american hybrid race to your character? [yn] (n) �»×jŒCnAdd the amnesiac hybrid race to your character? [yn] (n) �»×j-< DnAdd the angbander hybrid race to your character? [yn] (n) ‚»×j�’CnAdd the aquarian hybrid race to your character? [yn] (n) ‚»×jÑ EnAdd the badstatter hybrid race to your character? [yn] (n) ƒ»×j´KBnAdd the beacher hybrid race to your character? [yn] (n) „»×jˆÓ@nAdd the blait hybrid race to your character? [yn] (n) „»×jh‰EnAdd the bossrusher hybrid race to your character? [yn] (n) „»×j÷� EnAdd the challenger hybrid race to your character? [yn] (n) †»×jáäAyAdd the curser hybrid race to your character? [yn] (n) ‡»×j¸ DnAdd the droughter hybrid race to your character? [yn] (n) ˆ»×j@òAnAdd the dorian hybrid race to your character? [yn] (n) ˆ»×jm CnAdd the erosator hybrid race to your character? [yn] (n) ‰»×jÙSFnAdd the evilvariant hybrid race to your character? [yn] (n) ‰»×j3^EnAdd the extravator hybrid race to your character? [yn] (n) Š»×j@²DnAdd the feminizer hybrid race to your character? [yn] (n) Š»×jkHBnAdd the grouper hybrid race to your character? [yn] (n) Š»×jÑüGnAdd the hallucinator hybrid race to your character? [yn] (n) Š»×jzDnAdd the hardmoder hybrid race to your character? [yn] (n) Š»×jU(@nAdd the haxor hybrid race to your character? [yn] (n) Š»×jÙ�BnAdd the heretic hybrid race to your character? [yn] (n) Š»×j`ú DnAdd the homicider hybrid race to your character? [yn] (n) Š»×jRp BnAdd the ironman hybrid race to your character? [yn] (n) Š»×j[É EnAdd the killfiller hybrid race to your character? [yn] (n) Š»×jŸ]FnAdd the levelscaler hybrid race to your character? [yn] (n) ‹»×jÐDnAdd the matrayser hybrid race to your character? [yn] (n) ‹»×joGEnAdd the mazewalker hybrid race to your character? [yn] (n) ‹»×jÇ¿EnAdd the minimalist hybrid race to your character? [yn] (n) ‹»×j§9EnAdd the nastinator hybrid race to your character? [yn] (n) ‹»×j= ?nAdd the null hybrid race to your character? [yn] (n) ‹»×j­o FnAdd the problematic hybrid race to your character? [yn] (n) ‹»×j' EnAdd the randomizer hybrid race to your character? [yn] (n) Œ»×jÁ0CnAdd the roommate hybrid race to your character? [yn] (n) Œ»×jkcDnAdd the rougelike hybrid race to your character? [yn] (n) Œ»×j^wCnAdd the scriptor hybrid race to your character? [yn] (n) Œ»×j¤¢EnAdd the sokosolver hybrid race to your character? [yn] (n) Œ»×j½¯ AnAdd the soviet hybrid race to your character? [yn] (n) �»×jPvEnAdd the specialist hybrid race to your character? [yn] (n) �»×jHFnAdd the stairseeker hybrid race to your character? [yn] (n) �»×j¿NnAdd the stunned-like-a-fish hybrid race to your character? [yn] (n) �»×jPãAnAdd the suxxor hybrid race to your character? [yn] (n) �»×j/Ð CnAdd the techless hybrid race to your character? [yn] (n) Ž»×j[¬EnAdd the unbalancor hybrid race to your character? [yn] (n) Ž»×jèµEnAdd the vanillaoid hybrid race to your character? [yn] (n) Ž»×jw? AnAdd the warper hybrid race to your character? [yn] (n) Ž»×j4g JnAdd the wind inhabitant hybrid race to your character? [yn] (n) �»×jn<AnAdd the x-race hybrid race to your character? [yn] (n) �»×jpú anAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) �»×jKÄnChoosing Gender Pick the gender of your orcish Barbarian  m - male f - female * - Random ! - Quit(end) ‘»×jÞ– 6+Choosing Alignment Pick the alignment of your male orcish Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) “»×jí: b+”»×jBEàContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. The author of this game does not support, condone or encourage any of the criminal or violent behavior depicted in the game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--”»×j!~ ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúdúú#úúúúúú³³úúúú@úúúúú#³#úúúúú#úúú#úúúúúú#ú³úúúúú#ÀÄÄÄúÄÄ”»×j¶ª [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n Dlvl:1 $0 HP 21(21)  Pw 6(6)  AC6 Exp1 T1  It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the[16;6”»×j« ~8H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More--•»×jÁ»ÚÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúdúú#úúúúúú³³úúúú@úúúúú#•»×jõ4‡Hello testplayer, welcome to SlashEMExtended! You are a chaotic male challenger orcish Barbarian.--More--—»×jP¯ìYou are playing 'Unix SlashEMExtended Version 3.0.0 (d0f8acbf) - last build Fri Sep 11 04:57:52 2026.' on a public server. The wiki can be found at https://nethack.fandom.com/wiki/User:Nv4dispbluescreen (recommended reading). For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--˜»×j[W 3 ˜»×jqW óAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More--™»×jy IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move (if you actually want to play with vikeys, you can obviously ignore this message). Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--š»×jpc Message of the day: If the game is looking funky, with dungeon features being displayed as random ASCII gibberish and some features not rendering at all, you need to set the correct graphics mode and/or adjust your terminal settings. PuTTY in particular needs to be set to CP437 in the Window->Translation options, other emulators that default to UTF-8 may suffer from the same problem. You can also experiment with the in-game graphics settings: the options allow you to set IBMgraphics, DECgraphics or 'no graphics' (by setting both of the previous options to FALSE). Make sure you use settings that render all features and monsters properly to get a playable game!--More--›»×j‰J{Attention, main weather broadcast coming in:›»×j”L$The sky is cloudy.›»×jN[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T1 The moon is waxing tonight.œ»×ji7 èYou might be trying to move with the number pad keys, which due to stupid default settings is currently deactivated. Press the 'y' key now if you want to turn on the number pad so you can actually move around! [yn] (n) ž»×j¨ìyNumber pad activated! You should add the following line to your configuration file: OPTIONS=number_pad:2 - that way, the number pad will be on by default, allowing you to play properly.--More--Ÿ»×jÊÛ Ÿ»×jlr Count: 44 »×jpCount: 444 »×j–þ[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T1 ¡»×jîvG[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T2 Äú<@¢»×jR‹6[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T2 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T3 úd@ú¤»×jX Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) §»×j«Y ”[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T3 §»×j©d2Specify unknown object by cursor? [ynq] (q) ©»×j»«üq[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T3 «»×j¨‹4In what direction? [47896321><] ¬»×jcˬ»×j—Î Never mind.[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T3 ¬»×jö 4In what direction? [47896321><] ¬»×j<¼¬»×j|¿ Never mind.[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T3 °»×jƒ�cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--±»×j h[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T8 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T9 #`@úúd±´»×j•:7You try to move the boulder, but in vain.--More--µ»×j c VHowever, you can squeeze yourself into a small opening. Do it? [yn] (n) ¶»×j‚Yün[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T9 ¶»×jí\ X[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T9 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T10 ú±@d°¶»×jUK y[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T10 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T11 °°ú@ú°d¶»×j¤I[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T11 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T12 dú@úú·»×jÚLY[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T12 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T13 Äúúdú@·»×jÏ©>[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T13 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T14 úúd@d·»×j?•][Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T14 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T15 dúú@ddú·»×j8There is a wall in the way![Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T15 ¸»×j£¸»×jç·RYou kill the jackal![Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T15 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T16 úddúú¹»×jnq¹»×jt†[You displaced Idefix.[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T16 [Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T17 dúd@ú¹»×jþÙ i[Testplaye the Plunderer ] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  21(21)  Pw 6(6)  AC6 Exp1 T17 dú@úThe jackal bites you!¹»×j~ë 0[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T17 [-1 -> 20][Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T18 dú¹»×j†¹»×jÔ—:You kill the jackal![Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T18 [Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T19 dú?º»×j& +@úº»×j< [You see here a scroll labeled NYEHEHE {0}.[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T19 [Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T20 <úd¾»×j*y=You don't have anything to drink.--More--¿»×jeÖ [Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T20 À»×jgÕ -What do you want to ready? [- b or ?*] »×j¿4»×jC8 Never mind.[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T20 »×j&Ý ;What do you want to ready? [- b or ?*] û×jWŠû×jû� Never mind.[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n  20(21)  Pw 6(6)  AC6 Exp1 T20 Å»×j'?# Æ»×jq(QuitÆ»×jJí UitÇ»×jÞUItÇ»×jï²TÇ»×jG[Really quit? WARNING: this will erase your game permanently! [yes/no]? È»×j7X yÉ»×jP:tÉ»×jÍ Ê»×jï{eÊ»×j ˆsÊ»×j¾‰¤[Testplaye the Plunder  20(21)  Pw 6(6) Ê»×j¨¢(ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúú#úúúúúúúú³³úúúú<úúúúú##°³#úúúúú#úúú#`°úú@dúú#ú°°³úúúúú#ÀÄÄÄúÄÄÊ»×j£6[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n Dlvl:1 $0 HP 20(21)  Pw 6(6)  AC6 Exp1 T20 Do you want your possessions identified? DYWYPI? [ynq] (n) Ê»×jšn 'n Weapons a - an uncursed +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 orcish ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} f - an uncursed sandwich {0} g - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of return {0} h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0}(end) Ê»×jöç LÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúú#úúúúúúúú³³úúúú<úúúúú##°³#úúúúú#úúú#Do you want to see your attributes? [ynq] (n) Ë»×j†unFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: resistance piercing. Scroll identification only worked 100 times out of 111. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 28. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 44. Spellbook identification only worked 2 times out of 5. Monsters only dropped their equipment with 79% chance. Scroll drop chance was reduced to 94%. Wand drop chance was reduced to 93%. Amulet drop chance was reduced to 80%. Potion drop chance was reduced to 92%. Weapon drop chance was reduced to 92%. Tool drop chance was reduced to 91%. Food drop chance was reduced to 94%. Shop item generation was reduced to 84%. Ë»×j%vÀ[23;1HMusable item generation frequency had a negative bias of 36%. Monster death drops spawned with only 98% chance. Mastering the following skill taught you the hidden power: protection spells. The following skill was trained at half the usual rate: bare-handed combat. The following skill became untrainable after a while: chaos spells (turn 97228). The following skill became harder to train at higher skill levels: knife. Items were more likely to be generated cursed by 4%. Monster spawn rate multiplier was currently 91. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Your hairstyle was 'spikey' and your beard type is 'chin fluff'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5019 turns ago. Your areola diameter was 20. Monster spawn iË»×jõvÆncrease would have started at turn 206483. Monster spawn increase had reached its maximum at turn 463689. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2533. Your limit for ascension was at turn 1665352. The monster class that cannot be genocided was sea monster. The monster class that was spawned more often: nymph (freq bonus 2). --More--Ë»×jÅÔThe monster species that was spawned more often: handicap bat (freq bonus 4). The monster species that was spawned more often: abandoned snake (freq bonus 60). The monster species that was spawned more often: asthmatically dado (freq bonus 10). The monster species that was spawned more often: tschamm ogre (freq bonus 8). The monster species that was spawned more often: cognomen fictionalize (freq bonus 12). The monster species that was spawned more often: dream fungus (freq bonus 28). The monster species that was spawned more often: relearned idiosyncratic (freq bonus 9). The monster species that was spawned more often: magenta draconian (freq bonus 14). The monster species that was spawned more often: pale archer (freq bonus 18). The monster species that was spawned more often: racing making (freq bonus 15). The monster species that was spawned more often: bit (freq bonus 6). The monster species that was spawned more often: reallyË»×jRÕÀ old spirit (freq bonus 24). The monster species that was spawned more often: garrulity wall (freq bonus 12). The monster species that was spawned more often: quantum force fungus (freq bonus 5). The monster species that was spawned more often: adventurer warp patch (freq bonus 6). The monster species that was spawned more often: disgusting mold (freq bonus 3). The monster species that was spawned more often: elona girl (freq bonus 56). The monster species that was spawned more often: palmitate primeval mormon (freq bonus 12). The monster species that was spawned more often: chemical jelly (freq bonus 8). The monster species that was spawned more often: coronet cloll (freq bonus 64). The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1). The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1). TË»×jWÖhe monster trait that was more common: monsters that spawn in large groups (freq bonus 3). The monster trait that was more common: monsters that count as werecreatures (freq bonus 4). The monster species that was never randomly spawned: sue force fungus. The monster species that was never randomly spawned: resonant growth. The monster species that was never randomly spawned: hemispherical zealander contraindicating. The monster species that was never randomly spawned: phantom boomer. The monster species that was never randomly spawned: jefferson governor wet subkingdom. The monster species that was never randomly spawned: Rival Silver. The monster species that was never randomly spawned: dublin adequacy hexylresorcinol. The monster species that was never randomly spawned: claw viper. The monster species that was never randomly spawned: forewarning nonspiritual swashbuckling. The monster species that was never randomly spawned: sinornË»×j‹ÖÀ. The monster class that was always generated with extra speed: snake. The RNG hath decreed that this item was never generated: elven helm (Armor). The RNG hath decreed that this item was never generated: worthless piece of teal glass (Gems). The RNG hath decreed that this item was never generated: lycanthropy (Spellbooks). The RNG hath decreed that this item was never generated: mirrorblade (Weapons). The RNG hath decreed that this item was never generated: worthless piece of blue glass (Gems). The RNG hath decreed that this item was never generated: shimmering dragon scales (Armor). The RNG hath decreed that this item was generated more often: amber chain (Chains, freq bonus 20). The RNG hath decreed that this item was generated more often: wonder helmet (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: instant amnesia (Scrolls, freq bonus 1Ë»×j5×6). --More--Ë»×j6FThe RNG hath decreed that this item was generated more often: Jessica's jewel (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: Little Marie hugging boots (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: bronze mace (Weapons, freq bonus 230). The RNG hath decreed that this item was generated more often: cloak of paralysis (Armor, freq bonus 18). The RNG hath decreed that this item was generated more often: Nicole combat boots (Armor, freq bonus 14). The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (Armor, freq bonus 14). The RNG hath decreed that this item was generated more often: helo crossbow (Weapons, freq bonus 16). The RNG hath decreed that this item was generated more often: silver dagger (Weapons, freq bonus 4). The RNG hath decreed that this item was generated more often: caps stone (Gems, freq bonus 20). The RNG hath decreË»×j½FÀed that this item was generated more often: leather cloak (Armor, freq bonus 29). The RNG hath decreed that this item was generated more often: evil variant stone (Gems, freq bonus 19). The RNG hath decreed that this item was generated more often: one eating sign (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: metal lamellar armor (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: tonfa (Weapons, freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of ESP (Amulets, freq bonus 11). The RNG hath decreed that this item was generated more often: steal degrade stone (Gems, freq bonus 11). The RNG hath decreed that this item was generated more often: mercurial dragon scale mail (Armor, freq bonus 3). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 36). Ë»×jÈGThe RNG hath decreed that this item class was generated more often: Weapons (freq bonus 6). The RNG hath decreed that this item was always generated cursed: ulch helmet (Armor). The RNG hath decreed that this item was always generated cursed: disenchantment (Wands). The RNG hath decreed that this item was always generated cursed: sledge hammer (Weapons). The RNG hath decreed that this item was always generated cursed: dimmer helmet (Armor). The RNG hath decreed that this item was always generated cursed: red dragon scales (Armor). The RNG hath decreed that this trap was always invisible: non-prayer trap. The RNG hath decreed that this trap was generated more often: skill loss trap (freq bonus 4). Trap randomization happened for 1 in 95 traps. Traps were spawned invisible 1 times in 20. Traps were extra hard to find 2% of the time. Your genital health was 100. Strength training was 0. Dexterity training was 0. WisË»×jûG×dom training was 1. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You were poison resistant. You had not decided on your sexuality yet. You had infravision. You had 1478 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 15 spells. You could not have safely prayed (767). --More--Ì»×j/u,You survived. --More--Ì»×j\À \ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúú#úúúúúúúú³³úúúú<úúúúú##°³#úúúúú#úúú#`°úú@dúú#ú°°³úúúúú#ÀÄÄÄúÄÄ[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n Dlvl:1 $0 HP 20(21)  Pw 6(6)  AC6 Exp1 T20 Do you want to see your discoveries? [ynq] (n) Í»×j n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword)  * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (bÍ»×jU tlack runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * falchion (heavy sword) (1 of 8)λ×jø;  * aklys (thonged club)  * metal club (heavy club)  * breaking wheel (wagon wheel)  * rolling pin (noodle wood)  * orcish morning star (crude morning star)  * tire iron (four-way rim wrench)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (λ×j‡< }pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * footbow (warped bow)  * yumi (long bow) (2 of 8)Ï»×j’ * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * orcish ring mail (crude ring mail)  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * high-elven plate (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * droven plate mail Ï»×jk’›(crested black plate)  * harmonium scale mail (spiked scale mail)  * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings) (3 of 8)Ñ»×j÷9 * plain robe (nano robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (knowledgeable helmet)  * sedge hat (dogbone helmet)  * skullcap stone (rubynus helmet)  * flack helmet (corallized helmet)  * crystal helm (deep helmet)  * mining helm (mechanical helmet)  * field helm (twisted visor helmet)  * helm of safeguard (meteoric helmet)  * war hat (lead helmet)  * plasteel gloves (white gloves)  * Ñ»×j>:,regular gloves (clumsy gloves)  * gauntlets of safeguard (greenish gloves)  * gauntlets of plugsuit (silk fingerlings)  * commander gloves (all-terrain gloves)  * field gloves (padded gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcish boots (crude shoes) (4 of 8)Ò»×jÁ1 * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes)  * stiletto sandals (feminine sandals)  * boots of plugsuit (red-lacquered boots)  * field boots (chess boots)  * boots of safeguard (cyan sneakers)  * Femmy stiletto boots (bang-green boots)  * Madeleine plateau boots (street boots)  * Marlena hiking boots (spider boots)  * Sabine block heel sandals (devil's lettuce shoes)  * Anastasia dancing shoes (shadowy heels)  * Jessica lady Ò»×jd2Àshoes (heavy boots)  * Solvejg mocassins (repair-worthy boots)  * Judith leather pumps (cross-country boots)  * Anja sneakers (elite sneakers)  * Celia sneakers (ski heels)  * Wendy leather pumps (bladed disks)  * Katharina platform boots stone (failed shoes)  * Sabrina platform boots (calf-leather sandals)  * Elena combat boots (old brogues)  * Thai combat boots (living boots)  * Elif sneakers (glass shoes)  * Janet lady pumps (area boots)  * Nadja buckled lady shoes (stupid stilettos)  * Sandra combat boots (sputa boots)  * Natalje block heel sandals (side zip boots)  * Jeanetta girl boots (homo shoes)  * Yvonne girl sneakers (3D-printed sandals)  * Maurah hugging boots (imaginary heels)  * Meltem combat boots (weapon light boots)  * Sarah hugging boots (pyramidal heels)  * Claudia wooden sandals (orange boÒ»×jç2ots) (5 of 8)Ó»×j‹t * Ludgera hiking boots (chitin boots)  * Kati girl boots (rainbow boots)  * Nelly lady pumps (warm-werding boots)  * Eveline wedge sandals (mud boots)  * Karin lady sandals (standing footwear)  * Juen peep-toes (gentle boots)  * Kristina platform sneakers (sandals with socks)  * Lou sneakers (plastic sandals)  * Almut sneakers (missys)  * Julietta peep-toes (jade boots)  * Arabella hugging boots (tightly fitting boots)  * Kristin combat boots (iron boots)  * Anna hugging boots (blue sneakers)  * Ruea combat boots (pink sneakers)  * Tanja sneakers (super comfy heels)  * Sonja sneakers (bone trotteurs)  * Rhea lady pumps (sharp-edged sandals)  * Lara combat boots (balanced boots)  * Dora combat boots (machinery boots)  * Marike sneakers (volcanic boots)  * Jette combat boots (hiking boots)  * Ina hugging boots (fungal sandals)  * Sing platform boots (littleÓ»×jßtÀ-girl shoes)  * Victoria combat boots (red sneakers)  * Melissa wedge boots (reflective slippers)  * Anita lady pumps (generic high heels)  * Henrietta combat boots (ether boots)  * Annemarie platform sandals (buffalo boots)  * Jil velcro shoes (sexy heels)  * Jana sneakers (chrome boots)  * Katrin combat boots (platform boots)  * Gudrun wedge sandals (sexes boots)  * Ella wedge sandals (strap-on stilettos)  * Manuela combat boots (rumble boots)  * Jennifer combat boots (tree sap shoes)  * Patricia steel-capped sandals (camouflage patterned boots)  * Antje sneakers (plof heels)  * Antje combat boots (bone heels)  * Kerstin combat boots (running shoes)  * Kerstin wooden sandals (riding boots)  * Kerstin sneakers (tennis shoes)  * Laura winter boots (house shoes)  * Larissa platform boots (unsexy boots) Ó»×j†u7 * Nora combat boots (ball heels) (6 of 8)Ô»×jJ  * Natalia wedge sandals (gentle sneakers)  * Susanne combat boots stone (ornamental shoes)  * Lisa combat boots (cuddle cloth boots)  * Bridghitte ski heels (stroking boots)  * Julia combat boots (sports shoes)  * Nicole combat boots (corona boots)  * Rita stilettos (climbing boots)  * Janina lady pumps (throwaway sandals)  * Rosa girl shoes (torn boots)  * Johanetta girl shoes (wedge espadrilles)  * Ksenia platform sandals (side gore boots)  * Lydia lady pumps (tinsel shoes)  * Conny combat boots (junk shoes)  * Katia combat boots (block chocolate heel boots)  * Mariya combat boots (failuncap shoes)  * Elise hippie heels (cotton slippers)  * Ronja combat boots (nature boots)  * Ariane combat boots (indoor shoes)  * Johanna combat boots (low-value shoes)  * Chloe ball heels (thick boots)  * Inge combat boots (clink boots)  * Ruth sneakers (wild leather shoes) [Ô»×jÎ À23;1H * Magdalena combat boots (thick-soled boots)  * Marleen combat boots (heavenly boots)  * Klara platform sandals (everyday sneakers)  * Friederike dancing shoes (ankle boots)  * Naomi stilettos (instafeminism shoes)  * Ute platform sandals (brittle boots)  * Jasieen wedge sandals (alloy boots)  * Yasaman leather boots (tall boots)  * May-Britt sandals (elean boots)  * Nadine stiletto sandals (heap of shit boots)  * Luisa hugging boots (fin boots)  * Irina wedge sandals (ng shoes)  * Liselotte hugging boots (industrial boots)  * Greta hugging boots (acorn-shaped shoes)  * Jane hugging boots (sister shoes)  * Sue Lyn winter boots (radiant heels)  * Charlotte hugging boots (common shoes)  * Hannah cuddle boots (regular sneakers)  * Little Marie hugging boots (bronze shoes)  * Verena stiletto sandals (platinum deliÔ»×j›"�cately filigreed stilettos)  Scrolls  scroll of return (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) (7 of 8)Õ»×je  scroll of healing (CROW SNASH)  scroll of mana (IT FREEZES STONE AND BONE)  scroll of phase door (RECOVER DEAD BY SCREAM)  scroll of standard id (OH MEIN GOTT WIR GENDERN WIR SIND SO COOL)  scroll of cure (YASH EM EXTENDED POSIX SHELL)  scroll of heal other (SEH GUT BRAUCH KEINE BRILLE)  * scroll of extra healing (RIBBET)  * scroll of greater mana restoration (FLUKY STOREFRONTS)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * physio venom (splash of venom)  * ice block (splash of venom)  * segfault venom (splash of venom) (8 of 8)×»×j…d2ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúú#úúúúúúúú³³úúúú<úúúúú##°³#úúúúú#úúú#`°úú@dúú#ú°°³úúúúú#ÀÄÄÄúÄÄ×»×jçd5[Testplaye the Plunder er] St18/02 Dx12 Co19 In7 Wi6 Ch5 BarOrcMalCha+n Dlvl:1 $0 HP 20(21)  Pw 6(6)  AC6 Exp1 T20 Do you want an account of creatures vanquished? [ynq] (n) Ø»×j�n Vanquished creatures:  0 roaches (1 created) 0 blots (2 created) 0 elochickens (1 created) 2 jackals 0 weasels (1 created) 0 little dogs (1 created) 0 unimportant kobolds (1 created) 0 hidden kobolds (1 created) 0 sewer rats (2 created) 0 rabbits (1 created) 0 grain vortices (1 created) 0 old pantses (1 created) 0 white grid bugs (1 created) 0 Soures (1 created) 0 green colonies (2 created) 0 red stalks (1 created) 0 japonses monsters (1 created) 0 naagi (1 created) 0 inactive butts (2 created) 0 singular snakes (1 created) 0 coronet clolls (1 created) 0 slow zombies (2 created) 0 demonoids (1 created) 0 throwaway sockses (1 created) 0 stationary walls (1 created) 0 tame speed 0 monsters (1 created)[29;8Ø»×j‚—9H  32 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Ø»×jr¡ ¦Do you want to see your conduct? [ynq] (n) Ù»×j7°  nVoluntary challenges: You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You killed 2 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10. You escaped past messages 1 time (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly). --More--Ú»×jVŒ Goodbye testplayer the Barbarian... You quit in The Dungeons of Doom on dungeon level 1 with 8 points, and 0 pieces of gold, after 20 moves. You were level 1 with a maximum of 21 hit points when you quit.--More--Û»×j€â  Û»×jQ™ 7 Since you quit, the score list will not be checked.